SLAM/Inertial/SLAMRotationCoordinates.mo
Download original .moGitHub source
Documentation: SLAM.Inertial.SLAMRotationCoordinates
within SLAM.Inertial;
// Signed wxyz coordinates of the existing rotation logarithm. The raw-normalized
// quaternion remains observable even when valid is zero; callers own its fallback.
function SLAMRotationCoordinates
import RGBDProperRotationValue = SLAM.Localization.RGBDProperRotationValue;
input Real rotation[3,3];
output Real vector[3];
output Real angle;
output Real valid;
output Real quaternion[4];
protected
Real candidate[4];
Real raw[4];
Real norm;
Real sine;
Real scale;
algorithm
candidate := {2.0*sqrt(max(0.0,1.0+rotation[1,1]+rotation[2,2]+rotation[3,3])),
2.0*sqrt(max(0.0,1.0+rotation[1,1]-rotation[2,2]-rotation[3,3])),
2.0*sqrt(max(0.0,1.0-rotation[1,1]+rotation[2,2]-rotation[3,3])),
2.0*sqrt(max(0.0,1.0-rotation[1,1]-rotation[2,2]+rotation[3,3]))};
raw := if noEvent(rotation[1,1]+rotation[2,2]+rotation[3,3] > 0.0) then
{candidate[1]/4.0,(rotation[3,2]-rotation[2,3])/max(candidate[1],1e-12),
(rotation[1,3]-rotation[3,1])/max(candidate[1],1e-12),
(rotation[2,1]-rotation[1,2])/max(candidate[1],1e-12)}
elseif noEvent(rotation[1,1] > rotation[2,2] and rotation[1,1] > rotation[3,3]) then
{(rotation[3,2]-rotation[2,3])/max(candidate[2],1e-12),candidate[2]/4.0,
(rotation[1,2]+rotation[2,1])/max(candidate[2],1e-12),
(rotation[1,3]+rotation[3,1])/max(candidate[2],1e-12)}
elseif noEvent(rotation[2,2] > rotation[3,3]) then
{(rotation[1,3]-rotation[3,1])/max(candidate[3],1e-12),
(rotation[1,2]+rotation[2,1])/max(candidate[3],1e-12),candidate[3]/4.0,
(rotation[2,3]+rotation[3,2])/max(candidate[3],1e-12)}
else {(rotation[2,1]-rotation[1,2])/max(candidate[4],1e-12),
(rotation[1,3]+rotation[3,1])/max(candidate[4],1e-12),
(rotation[2,3]+rotation[3,2])/max(candidate[4],1e-12),candidate[4]/4.0};
norm := sqrt(sum(raw.^2));
quaternion := (if noEvent(raw[1] < 0.0) then -1.0 else 1.0)*raw/max(norm,1e-12);
sine := sqrt(sum(quaternion[i]^2 for i in 2:4));
angle := 2.0*atan2(sine,quaternion[1]);
scale := if noEvent(sine < 1e-8) then 2.0 else angle/max(sine,1e-12);
valid := RGBDProperRotationValue(rotation);
for i in 1:3 loop
vector[i] := if noEvent(valid > 0.5) then scale*quaternion[i+1] else 0.0;
end for;
end SLAMRotationCoordinates;