RigidBody/stateDerivative.mo
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Documentation: RigidBody.stateDerivative
within RigidBody;
function stateDerivative
"Pure rigid-body vector field shared by simulation and formal analysis"
input RigidBody.State state;
input RigidBody.Wrench wrench;
input RigidBody.Parameters parameters;
output RigidBody.StateDerivative derivative;
algorithm
(derivative.worldPosition,
derivative.bodyVelocity,
derivative.attitude,
derivative.bodyAngularVelocity) := RigidBody.stateDerivativeComponents(
RigidBody.State(
worldPosition=state.worldPosition,
bodyVelocity=state.bodyVelocity,
attitude=state.attitude,
bodyAngularVelocity=state.bodyAngularVelocity),
RigidBody.Wrench(
bodyForce=wrench.bodyForce,
bodyTorque=wrench.bodyTorque),
RigidBody.Parameters(
mass=parameters.mass,
gravity=parameters.gravity,
inertia=parameters.inertia,
quaternionNormGain=parameters.quaternionNormGain));
end stateDerivative;