RigidBody/bodyVelocityRate.mo
Download original .moGitHub source
Documentation: RigidBody.bodyVelocityRate
within RigidBody;
function bodyVelocityRate "Body-velocity component of the rigid-body vector field"
input RigidBody.State state;
input RigidBody.Wrench wrench;
input RigidBody.Parameters parameters;
output Real rate[3];
protected
Real gravityBody[3];
algorithm
assert(parameters.mass > 0.0, "Rigid-body mass must be positive");
gravityBody := transpose(LieGroups.SO3.Quat.to_DCM(state.attitude))
* {0.0, 0.0, -parameters.gravity};
rate := wrench.bodyForce / parameters.mass + gravityBody
- cross(state.bodyAngularVelocity, state.bodyVelocity);
end bodyVelocityRate;