function
LieGroups.SE3.Quat.to_Matrix
Convert SE(3) element to 4x4 homogeneous matrix
Public declarations
Explicit source declarations; dimensions, modifications and defaults are shown as written, without evaluation.
| Role | Name | Type | Dimensions / attributes / default | Description |
|---|---|---|---|---|
| input | X | Real | [7] | {px,py,pz, qw,qx,qy,qz} |
| output | M | Real | [4,4] | 4x4 matrix {{R, p}, {0, 1}} |
Modelica declarations and implementation
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Parameters, inputs, outputs, defaults and equations from the source file.
function to_Matrix "Convert SE(3) element to 4x4 homogeneous matrix"
input Real X[7] "{px,py,pz, qw,qx,qy,qz}";
output Real M[4,4] "4x4 matrix {{R, p}, {0, 1}}";
protected
Real R[3,3];
algorithm
R := LieGroups.SO3.Quat.to_DCM(X[4:7]);
for i in 1:3 loop
for j in 1:3 loop
M[i,j] := R[i,j];
end for;
M[i,4] := X[i];
end for;
M[4,1] := 0; M[4,2] := 0; M[4,3] := 0; M[4,4] := 1;
end to_Matrix;